Newsletter โ Issue 018
๐ฅ Headlines
You may have heard that Unity is trying to introduce a Runtime
Fee based on installs for games
that earned more than $200,000 in the past 12 months and have at least 200,000 lifetime installs.
This also affects games that have already been released. To the surprise of no one except the genius
executives who came up with this idea, the community is not happy. Unity received a ton of backlash
and has already backpedaled on some of the new rules. Web games, for instance, are now exempt from
this fee. They will soon announce their revised pricing.
This fiasco has led to a surge of interest in
Godot, but if you have Unity refugee friends looking for new engines, send them over to ๐ Web Game Engines & Libraries! In particular,
PlayCanvas,
Rogue Engine (editor for Three.js),
Babylon.js,
Needle Engine, and
Cocos may fulfill their needs.
In other news, WebGameDev.com (yes, this website) is now open source!
It is built with Nextra, so itโs a mix of Markdown and React. Let me know on
Discord (@verekia) or Twitter if you would
like to contribute!
๐ผ Jobs
- Novablocks is a browser-native gaming platform that enables teenagers to create and play user-generated games instantly. Having recently closed funding, theyโre looking to recruit a world-class team to join them:
- Gameplay Engineer (Three.js/JS) - As a gameplay engineer, you will design and build engaging game mechanics that will be used by creators and players.
- Game Engine Developer (JS) - As a game engine developer, you will build and optimise engine systems that will be used by other developers and creators in our platform.
๐ Engines & Libraries
Three.js r156 โ See the
changelog and migration
guide.
R3F v8.14 โ Fixes and
React Native experiments.
Drei v9.84 โ
MotionPathControls,
Outlines, plane support for
SpriteAnimator.
TresJS 3.1.0 โ Vue Devtools
are back, re-instancing of Three objects.
TresJS Cientos 3.2.0 โ
Adds MeshGlassMaterial,
useVideoTexture,
CameraControls.
Threlte 6 is out! And they
are organizing a hackathon starting on October 15th.
Phaser 3.61.0 Beta 2 โ See
the changelog and
announcement.
PixiJS 7.3.0 โ See the
changelog. There was also a ๐ Pixi
AMA that covers Pixi v8, among
other things.
Babylon.js v6.21.1 โ See
the changelog.
Excalibur.js v0.28.0
(video) by Erik
Onarheim โ Arbitrary raycasting, text wrapping, custom shaders per
actor, post-processing improvements, Aseprite plugin native file
support, input mapping, and more.
๐ Tools
MeshParallaxMaterial
(demo,
source)
by Marcin J. Here is a BabylonJS
equivalent by
Mirkowo.
Natuerlich
(repo) by coconut-xr โ
WebXR interactions library with
React Three Fiber bindings.
Triplex 0.57.0 โ Edit any child element,
filter components, elements, and props, custom provider support.
R3F + Rapier Character
Controller updates by Andrew
Chen.
use-spritesheet by Ben
Follington โ 2D sprite animation helpers with
Aseprite support.
Confetti
(demo,
source) by Anderson
Mancini โ Easily add confetti explosions to your scene.
TresLeches โ GUI control panel for Vue (and
TresJS) by Alvaro Sabu.
vue-tres-starter
(repo,
demo) โ TresJS starter kit by Francesco
Michelini.
Shaderfrog 2.0 by Andrew
Ray โ A hybrid GLSL shader graph/code editor with
support for Three.js, Babylon.js, and
PlayCanvas. A JavaScript API is being worked
on.
glTF-Compressor
(article)
by Khronos โ Optimize performance and the memory used by your
models.- ๐ค recast-navigation-js by Isaac Mason was rewritten to expose more of the underlying Recast and Detour libraries while still offering a high-level API. Check out the online navmesh generator.
- ๐ Ready Player Me Animation Library (repo) โ Use only allowed with Ready Player Me avatars.
๐ฌ Videos
WebGPU - Rendering the future in
Real-Time by Visionary
3D
A proper look at WebGPU for native
games by
Madrigal
A Closer Look at 3D
Rendering talk at CityJS
Belgrade (slides) by
Maya Nedeljkoviฤ Batiฤ
WebGL Tutorial - Hello, Triangle!
by Indigo Code
glTF: Transforming 3D Asset
Delivery at SIGGRAPH
2023 by Khronos
Water Reflection using
Three.js
(tutorial series) by Robin Payot
How to Create a Multiplayer Game with Three.js and
Blender by Pandawoan
Sims-like Multiplayer Game with R3F and
Socket.io
(tutorial series) by Wawa Sensei
Build an Airplane Flying Game with
R3F by Irradiance
TresJS Materials by Alvaro
Sabu
How to add 3D to Astro using
TresJS by Alvaro Sabu
Make A 3D GitHub Skyline With
Threlte by Joy of
Code
Creating Casual Game with
PlayCanvas by Cem Demir
Babylon Chronicles
podcast by
BabylonJS
Introducing Node Geometry by
Deltakosh
Babylon Journey: A Series On
Babylon.js
by Gabriel Baker
From a new Unity project to Live Sync with
Three.js by Needle
Engine
Online Multiplayer JavaScript Game
Tutorial (6 hours, uses
socket.io, no engine) by Chris Courses
JavaScript Platformer Tutorial with
Kaboom.js (7 hours) by JS
Legend- ๐บ Athena Crisis Map and Campaign Editor by Christoph Nakazawa
- ๐ I Tried Simulating The Entire Ocean by Acerola (congrats on 100K subs!)
- ๐ Get Good at Blender โ Practical challenges by Grant Abbitt
โ๏ธ Articles
Whatโs New in WebGPU (Chrome
117) and Chrome
116
Painting with Math: A Gentle Study of
Raymarching
by Maxime Heckel
R3F: The Ultimate Guide to 3D Web
Development (paid course) by Wawa
Sensei
Normalized 3D cursor and focal-point depth of
field by 0xca0a
WebXR is the future of
VR by
kayh
Drawing points with
Babylon.jsโฆ by
Popov
Babylon.js: A Cross-Platform Web-First Game
Engine
by Jason Carter
Backward Compatibility in
Babylon.js
by Raanan Weber- ๐ BLUMGI: Reaching 100M players in 2 years as an indie dev by Loรฏc
- ๐ค Using a RNN for 2D Tile Map Synthesis by John โLinโ
- ๐ Experience of creating JavaScript Games podcast by JS GameDev Summit
๐ฎ Games
Atomize by Peter
Adams โ New musical experience from A Number From the
Ghost ๐ต
Slash Saber
(source)
(video)
by Jan Pรกnek โ Slash bamboos to progress! (aim far ahead) ๐ฅท
The Aviator
(source) by
enpitsulin โ The first TresJS game based on
Karim Maaloulโs
tutorial
๐ซ
Arcane Archer by OnRush
Studio โ Action-RPG with very polished gameplay and graphics ๐น
Village Craft by Alex
So โ Collect resources and build your village ๐ช
WipEout by Dominic
Szablewski
(article) โ Complete rewrite from leaked
PSX code ๐
Elysian
(video) by Felix
Z โ Multiplayer VR shooting game ๐ซ
The games that won React Jam (best game category) are:
Keep the hype UP! by
console_buche and Neolectron ๐
Disco Warrior by Brian
Breiholz ๐ชฉ
Chop Chop by Jason
McLeod and Gustavo Vituri ๐ฝ
Also, check out the Multiplayer Madness winners and js13k entries (voting is open).
โจ Demos
Elysium (announcement and
video) by The
Ebenezer
Sveltroid
(source) by Tyler
Johnson
Upstreet metaverse by
Upstreet
Romp Island by Tim Jones
Diggable Volumetric Terrain (tech
post) by Ethan
Hermsey
Lusion website by Lusion
Text geometry
(demo) by vis_prime
Magnifying glass reveal
effect by
0xca0a
3D Gameboy Emulator
(source) by Bruno Marques
The Predator Cloak
Material
(source) by Anderson
Mancini
Stylized Water
Shader by
Faraz, inspired by Alex Ameyeโs
article.
Threlte FPS controller
(demo) by Marcin J
HDR Corrupted Fireball
(demo) by Benjamin
Guignabert
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