Newsletter โ Issue 025
๐ฅ Headlines
PlayCanvas released
PlayCanvas React, a wrapper
around the PlayCanvas Engine. It lets you build scenes declaratively
and leverage Reactโs state management. It is a code-centric alternative to the PlayCanvas Editor.
WebXR PWAs are now supported on the
Meta Horizon Store, with
2D and hybrid app support coming later.
The Gamedev.js Survey 2024 results are
in.
Not web-related, but Electronic Arts open-sourced Command & Conquer and Red Alert!
โญ๏ธ Sponsors
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๐ผ Jobs
CreativeDevJobs is a job board dedicated to connecting talented developers with cutting-edge companies worldwide. Our platform brings profiles such as creative developers, technical artists, game developers, and front-end developers with innovative projects using Three.js, WebGL, React Three Fiber, and other emerging web technologies. We help developers find exciting opportunities at the intersection of creativity and code.
Find your next opportunity on CreativeDevJobs.
๐ Engines
Three.js r174
(changelog, migration
guide).
React Three Fiber
v9.0.0 โ Compatibility release
for React 19.
Drei v10.0.0 โ
Compatibility release for React 19.
Threlte v8 โ WebGPU-ready, Svelte 5
support, AsciiRenderer, CubeCamera, HUD, Detailed, and a fixed step for physics. They also
introduced Threlte Studio, a
browser-based editor that syncs changes to your code.
TresJS Cientos 4.1.0 โ
Align, Billboard, CubeCamera, SoftShadows, MeshDiscardMaterial, Outline, Mask, Image,
gradientTexture, ScreenSizer, Edges.
PlayCanvas Engine
v2.5.0 and
2.4.0 โ Depth of Field post
effect, Percentage-Closer Soft Shadows
(video).
PlayCanvas Editor
v2.0.0 โ Adds support for Engine
v2.
Babylon.js v7.51.0 โ
Babylon.js 8 to be released at the end of March.
A-Frame v1.7.0 โ Three.js r173,
import maps, experimental post-processing, initial WebGPU support.
Phaser released Phaser Editor
4.9.0, Phaser v4 Beta
6 and Beta
5, and Phaser
v3.88.
PixiJS 8.7.0 โ Render layers, GIFs, Three.js
integration. New PixiJS Userland community GitHub
organization.
Pixi React v8.0.0 โ A
full rewrite that adds support for PixiJS v8, React 19, and types. Check out the new
docs.
Kaplay
4000.0.0-alpha.16, state of
Kaplay #4, and a brand new website.
Wonderland Engine
1.3.0,
1.3.1,
1.3.2 โ New and improved project
templates, procedural sky shader, drop shadow text effect, and resource filters. Wonderland has
merged with Robot Invader to form Create
Worlds.
Wonderland React
UI โ Performant 3D UI. Write your UI
code with JSX and render it to Wonderland Engine.- ๐คบ Rapier 0.23.0 โ No major new features, but some fixes and performance improvements.
Defold
1.9.6,
1.9.7, and 1.9.8
Beta
Construct Beta
r429 โ New Monaco editor updates,
dockable Remote Preview, New Bowling example file.
Cocos Creator 3.8.5 โ
WASM lazy loading, reduced size for 2D projects, enhanced CRP with improved post-processing,
HarmonyOS Next (Huawei) and Google Play support, new Prefab & Spine preview.
Colyseus v0.16 โ StateView,
experimental WebTransport support,
and experimental encoding/decoding APIs.
๐ Tools
InstancedMesh2 โ Now with skeletal
animation support (demo) โ by Andrea
Gargaro.
Three.js TSL template
(Three.js Shading Language) โ Starter template by Bruno
Simon.
TSLFX (repo) โ
Early-stage library of VFX for TSL by me.
TSL Textures โ Drop-in textures for
TSL by Pavel Boytchev.
vite-plugin-tsl-operator
โ Vite plugin to use regular math operators in TSL by David Ronai.
threejs-shader-materials
โ Collection of shader materials by Masato Makino.
@react-three/handle
(video) โ Library for
React XR to grab objects by Bela Bohlender.
@takram/three-clouds
(video) โ Geospatial volumetric clouds by
Shota Matsuda.
Paper Shaders โ 2D shaders with React
bindings. See Smoke Ring, God
Rays, Neuro
Noise, Warp,
Voronoi.
WebGL Lightmap Baker โ
Standalone tool to bake shadows, ambient occlusion, and point lights by
Mathew.
gltf-type-toolkit โ Generates
type-safe glTF file representations in TypeScript by Thorsten Seyschab.
JavaScript Game Launcher for retro handheld consoles
(video) by Luis
Montes.
๐ฌ Videos
- ๐ What Kind of Math Should Game Developers Know? by SimonDev
Create Realistic GLSL Water with
Three.js by Dan
Greenheck
Beginnerโs Guide to Shader Distortion
Techniques by Barney
Codes-
Shaderfrog 2.0 Introduction Tutorial by Andrew
Ray
Weather - New portfolio - Devlog
5 by Bruno
Simon
Three.js: Introduction to WebGPU and
TSL by Robot
Bobby
PlayCanvas 2.5 - The Best 3D Game Engine for
Web? by
Gamefromscratch
When a YouTube video saves your indie survival
game by
JoshMoronyPixels
Colyseus Reel 2025 by
Colyseus- CrazyGames DevTalks about optimization, analytics, and in-app purchases
โ๏ธ Articles
- ๐ Post-processing Effects on Mobile: Optimization and Alternatives (2018) by Attilio Provenzano
- ๐ Signed Distance Fields by Xor
- ๐ Post-Processing Shaders as a Creative Medium by Maxime Heckel
- ๐ AAA - Analytical Anti-Aliasing by Wladislav Artsimovich
- ๐ 5 ways to draw an outline by Alexander Ameye
- ๐ Spline Distance Fields by Aeva
WebGPU Sponza Demo - Frame Rendering
Analysis by Georgi
Nikolov
Exploring the glTF External Reference
Format by Patrick
Hรคrtl
Learn Shader Programming with Rick and
Morty by Daniel
Hooper
OffscreenCanvas - Speed up your canvas operations with a web
worker by Tim Dresser
Dissolve Effect with Shaders and Particles in
Three.js
by Jatin Chopra
Bloom Mini
Tutorial by The
Ebenezer
Building Efficient Three.js
Scenes
by Niccolรฒ Fanton
How to Make The Fluffiest Grass With
Three.js
by The Ebenezer
Creating My First Game Prototype in a
Browser
by Axel Croizรฉ
Creating Dynamic Terrain
Deformation
by Oguzhan Tufenk- ๐ Web Gaming Strikes Back by Naavik
- ๐ The State of Video Gaming in 2025, slideshow by Matthew L. Ball
- ๐ How one developer (Trezy) is connecting game creators on Bluesky by Chris Brandrick
๐ฎ Games
-
Retro Rex by Monoinyo โ Control a T-Rex and destroy everything in your path.
-
Cat Pizza by Cosmonautic โ Cute cat-themed pizza restaurant management game.
-
Truck Slam by Happylander โ Destroy enemy trucks with your weapon in chaotic arenas.
-
Lucky Claw Machine by Camu โ 3D arcade toy claw machine game.
-
Animal Obby by Kimchi Soup Studios โ Obstacle course game where you switch between animals.
-
Cubes 2048.io by Playmost Games โ Multiplayer Snake-like game with 2048 mechanics.
-
Tower Swap by Curtastic โ Combination of match-3 and tower defense.
-
Escape From Prison Multiplayer by Dinobros โ You are a mouse that must avoid traps to escape.
-
EvoWars.io by Night Steed Games โ Agar.io-style top-down battle arena where you evolve your warrior.
-
Idle Blogger Simulator by PlayCroc โ Clicker simulation game in which you are a content creator.
-
Eonfall by NeoRelm Game Studios โ Multiplayer co-op action game with melee combat and magic.
Slow Roads 2.0 by
Anslo โ Procedurally-generated, scenic roads for endless
driving zen.
Captain Goosebumps by Epic
Agency โ Ride the slope and collect orbs to make the world colorful again.
Sephora Pinball by Cosmic
Shelter โ Promotional pinball game for Sephora.
Magic Defense by Daniel
Corner โ Fight waves of enemies with your magic.
Archery Evolution by Vhite Rabbit
XR โ VR and desktop futuristic archery game (pick Time Trials to
play solo).
Mark of the Deep โ Top-down action RPG showcasing
the Chaotic Engine.
Bubbits (demo) by Team
Flow โ Battle Royale Puzzle Bobble-like game to be
released on Steam.
Stimulation Clicker by Neal
Agarwal โ A fun and weirdly deep clicker game.
โจ Demos
Playground by Hichem
Fantar
Everpath
(video) by
Ademola
Morning Door by A Number
From the Ghost
Sunset Race by Attila
Sztankovics
Scenic backdrop,
river, rings of
power (TSL experiments,
repo) by Frank Reitberger
Ramagotchi by Alex
Buninman
Breathe of the Wild Grass
(demo,
repo) by James
Smyth
Procedural Energy Core by
Puneet/Voxelo
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